Looking 10 Years Ahead

The Decade Vision

Ten years from now, I want to be the kind of developer who’s not just writing code, but building systems that spark ideas — maybe even entire worlds. Something powerful, meaningful, but with my weird little fingerprint all over it.

I’m not chasing CEO titles. I want agility, freedom, and the ability to lead if the team’s with me. By this point I want to be working fully remote, on my own terms, in a career that supports the kind of life I want to live. My workspace? Worn in. Warm. Efficient.

I’ll probably still be messing with game dev in some form — even if it’s just a hobby that pops off. But I’m hoping the day-to-day is full-stack work with impact: tools, stories, utilities. Something someone depends on. Something someone remembers.

Primary Career
Full-stack developer, leading or independent, with multiple projects under my belt.
Side Hustles
Publishing indie games or utilities that solve annoying problems.
Learning Goals
3D graphics, AI integration, maybe even something I don't know exists yet.
Personal Wins
Momentum, control, and a life that feels just right for someone hitting 31.
Inspiration
Living up to the work ethic my father instilled in me.
Impact
I helped people — even just a few — and they remembered it.
Audience
The ones who feel alone, the ones quietly grinding — I want them to feel seen.
Just for Fun
I still want a real hoverboard. Come on, future.
Dream Collab
Something with NASA. Space is weird, and I love that.
Life Balance
A stable, busy life that includes family. Something balanced but with ambition.

I don’t expect perfection. I expect momentum. Controlled chaos with a clear direction — and maybe a few fun surprises along the way.

Where the game building might begin

Giant Dad doing the well what is it pose